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Dice Masters 2 Team Takedown Round 6!
February 11 @ 6:30 pm - 9:00 pm EST
Dice Masters 2 Team Takedown!
Players must build two unique teams to use for the duration of the league. In other words, there can be no overlap of identical cards between the two teams; however, you may use the same character of different rarities/subtitles. All cards must be Modern legal. The following cards are banned for the league: Cosmic Cube – Energy of the Beyonders; Shriek – Sonic Beam; Hulk – Power of Attorney; Thrown Brick – Basic Action Card. Both teams must be set when you register, as you will fill out team forms at time of registry. Registration will be from 17 Dec to 6 Jan.
Participants will be assigned a new opponent each week.First pairings will be posted on the Dice Masters – Third Eye Community Facebook Page on January 6. You and your opponent will find a common time to play your match, but you must play in store. This can be any time that is convenient for both players, minus normal Monday night Dice. The only exception is for Monday night Casual Play.
Matches will be played as best two out of three. The winner of each match must switch teams between matches; the loser may switch teams if they so choose. Each win is worth 1 point. The overall league winners are determined by the overall number of points.
There will be 7 weeks total 6 weeks of matches. The final week of the league will be a tournament using both teams, taking place on a Sunday afternoon or Monday night. This will be your final opportunity to accrue additional points.
The prize payout will go to the top three participants. First place will receive the campaign box and both team packs from the next upcoming release. Second place will receive both of the team packs. Third place will receive their choice of one of the two team packs.